Weapon Characteristics
Weapon Characteristics are shown in green at the bottom of the weapon panel and describe the weapon's function with broad heuristics.
Important Note
The list below is simply a transcription of weapon characteristics as shown in the game and is not intended to be an accurate description of the listed weapons. Many weapons have characteristics that are not listed in the weapon panel, and many also have characteristics listed which do not accurately describe the weapon.
Contents
Armour Piercing[edit | edit source]
Armour Piercing is a characteristic for both melee and ranged weapons.
Armour Piercing weapons include:
Close Range[edit | edit source]
Close Range is a ranged weapon characteristic.
Close Range weapons include:
- Kruber's: Blunderbuss
- Bardins's: Drakegun, Grudge-Raker
- Saltzpyre's: Repeater Pistol
- Sienna's: Flamestorm Staff
Crowd Control[edit | edit source]
Crowd Control is a characteristic for both melee and ranged weapons.
Crowd Control weapons include:
- Kruber's: Sword, Mace, Mace and Shield, Two-Handed Hammer, Two-Handed Sword, Executioner Sword, Blunderbuss
- Bardins's: Hammer, Hammer and Shield, Two-Handed Hammer, War Pick, Darkegun, Drakefire Pistols, Grudge-Raker
- Kerillian's: Dual Swords, Hagbane Shortbow, Swiftbow
- Saltzpyre's: Flail, Two-Handed Sword
- Sienna's: Dagger, Fire Sword, Fireball Staff, Beam Staff, Conflagration Staff
Fast Attacks[edit | edit source]
Fast Attacks is a melee weapon characteristic.
Fast Attacks weapons include:
- Kruber's: Sword, Mace, Sword and Shield
- Bardins's: Dual Axes
- Kerillian's: Sword, Dual Swords, Dual Daggers, Sword and Dagger, Two-Handed Sword, Elven Spear, Glaive
- Saltzpyre's: Rapier
- Sienna's: Dagger, Sword
Damage over Time[edit | edit source]
Damage over Time is a characteristic for both melee and ranged weapons..
Damage over Time weapons include:
- Bardins's: Drakefire Pistols
- Kerillian's: Dual Daggers, Hagbane Shortbow
- Sienna's: Dagger, Fire Sword, Fireball Staff, Beam Staff, Conflagration Staff, Flamestorm Staff
Headshot Damage[edit | edit source]
Headshot Damage is a characteristic for both melee and ranged weapons..
Headshot Damage weapons include:
- Kruber's: Handgun, Executioner Sword
- Bardins's: Handgun
- Kerillian's: Dual Daggers, Swiftbow
- Saltzpyre's: Rapier, Falchion
- Sienna's: Bolt Staff
Heavy Charged Attack[edit | edit source]
Heavy Charged Attack is a melee weapon characteristic.
Heavy Charged Attack weapons include:
- Bardins's: War Pick
High Damage[edit | edit source]
High Damage is a characteristic for both melee and ranged weapons.
High Damage weapons include:
- Kruber's: Executioner Sword, Two-Handed Sword, Longbow, Handgun, Blunderbuss
- Bardins's: Axe, Axe and Shield, Dual Axes, Great Axe, Handgun, Crossbow, Grudge-Raker
- Kerillian's: Glaive, Volley Crossbow, Longbow
- Saltzpyre's: Axe, Falchion, Two-Handed Sword, Volley Crossbow, Brace of Pistols, Repeater Pistol, Crossbow
- Sienna's: Mace
High Mobility[edit | edit source]
High Mobility is a melee weapon characteristic.
High Mobility weapons include:
- Kerillian's: Elven Spear
Ignore Shields[edit | edit source]
Ignore Shields is a melee weapon characteristic.
Ignore Shields weapons include:
- Saltzpyre's: Flail
Overheat[edit | edit source]
Overheat is a ranged weapon characteristic.
Overheat weapons include:
- Bardins's: Drakegun, Drakefire Pistols
- Sienna's: Fireball Staff, Beam Staff, Bolt Staff, Conflagration Staff, Flamestorm Staff
Piercing Bolts[edit | edit source]
Piercing Bolts is a ranged weapon characteristic.
Piercing Bolts weapons include:
- Bardins's: Crossbow
- Saltzpyre's: Crossbow, Volley Crossbow
Powerful Blocks[edit | edit source]
Powerful Blocks is a melee weapon characteristic.
Powerful Blocks weapons include:
- Kruber's: Sword and Shield, Mace and Shield
- Bardins's: Hammer and Shield, Axe and Shield
Rapid Fire[edit | edit source]
Rapid Fire is a ranged weapon characteristic.
Rapid Fire weapons include:
- Kruber's: Repeater Handgun
- Kerillian's: Swiftbow, Hagbane Shortbow,Volley Crossbow
- Saltzpyre's: Volley Crossbow, Brace of Pistols, Repeater Pistol
- Sienna's: Bolt Staff
Shield Breaking[edit | edit source]
The Shield Breaking is a characteristic for both melee and ranged weapons.
Shield Breaking weapons include:
- Kruber's: Halberd, Two-handed Hammer, Repeater Handgun
- Bardins's: Hammer, Axe, Dual Axes, Axe and Shield, Two-handed Hammer, Great Axe
- Kerillian's: Glaive, Longbow
- Saltzpyre's: Axe
Sniper[edit | edit source]
Sniper is a Ranged weapon characteristic.
Sniper weapons include:
- Kruber's: Longbow, Handgun
- Bardins's: Handgun, Crossbow
- Kerillian's: Longbow
- Saltzpyre's: Crossbow
- Sienna's: Bolt Staff, Beam Staff
Versatile[edit | edit source]
Versatile is a characteristic for both melee and ranged weapons.
Versatile weapons include:
- Kruber's: Halberd, RepeaterHandgun
- Kerillian's: Sword, Sword and Dagger, Two-Handed Sword, Elven Spear, Volley Crossbow, Longbow
- Saltzpyre's: Rapier, Falchion, Brace of Pistols
- Sienna's: Sword, Beam Staff
Wide Sweeps[edit | edit source]
Wide Sweeps is a Melee Weapon characteristic.
Wide Sweeps weapons include:
- Kruber's: Sword, Mace, Sword and Shield, Mace and Shield, Two-Handed Hammer, Two-Handed Sword, Executioner Sword, Halberd
- Bardin's: Hammer, Hammer and Shield, Two-Handed Hammer, War Pick
- Kerillian's: Sword, Sword and Dagger, Dual Swords, Two-Handed Sword
- Saltzpyre's: Flail, Two-Handed Sword
- Sienna's: Sword, Mace, Fire Sword