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Reason: " to be combined with ungor page "
Ungor Archer
Beastmen Horde Ungor Archer
Classification
Faction
Chaossymbol Beastmen
Type
Infantry
Armour Class
Unarmoured
Details
Weak Spots
Head
Unique Traits
Bow
Hit Points
Recruit
6
Veteran
9
Champion
13.25
Legend
19.75
Cataclysm
25.25
Cata 2
30.5
Cata 3
36



Ungor Archers are a type of Beastmen Infantry introduced in Winds of Magic.

Background[ | ]

Archery and other forms of ranged combat are despised by the Beastmen, but even the most bestial of their kind can recognize the usefulness of attacking the enemy from a distance. This job usually falls to the lowly ungors, since they are the only ones capable of handling a bow. The quality of these archers is meager at best but they can still prove to be a peculiar nuisance if left to their own devices.

Strategy[ | ]

  • Ungors have relatively poor aim, and their arrows don't hurt that much so, if one is quick on their feet, they can be easily counter-skirmished.
  • Closing the gap will force the ungor archers to draw their weapons and let go of their bow, but this operation takes precious time. Use this to your advantage.
  • Shields are useful for blocking their arrows as well as closing the gap, since the arrows do not consume stamina.

Notes[ | ]

Enemies
Infantry Clanrat (Shielded) • FanaticGorRaider (Bulwark) • SkavenslaveUngorUngor Archer
Elites BestigorChaos WarriorMaulerPlague MonkSavageStormvermin (Shielded)
Specials BlightstormerGutter RunnerLifeleechPackmasterPoison Wind GlobadierRatling GunnerSack RatStandard BearerWarpfire Thrower
Monsters Bile TrollMinotaurRat OgreSpawn of ChaosStormfiend
Lords Burblespue HalescourgeSkarrik SpinemanglrBödvarr Ribspreader • (Gatekeeper Naglfahr) • (Deathrattler) • RasknittNurgloth the Eternal
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