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Ungor Archer
Beastmen Horde Ungor Archer.jpg
Classification
Faction
Chaossymbol.png Beastmen
Type
Infantry
Armour Class
Unarmoured
Details
Weak Spots
Head
Unique Traits
Bow
Hit Points
Recruit
6
Veteran
9
Champion
13.25
Legend
19.75
Cataclysm
25.25
Cata 2
30.5
Cata 3
36



Ungor Archers are a type of Beastmen Infantry introduced in Winds of Magic.

Background

Archery and other forms of ranged combat are despised by the Beastmen, but even the most bestial of their kind can recognize the usefulness of attacking the enemy from a distance. This job usually falls to the lowly ungors, since they are the only ones capable of handling a bow. The quality of these archers is meager at best but they can still prove to be a peculiar nuisance if left to their own devices.

Strategy

  • Ungors have relatively poor aim, and their arrows don't hurt that much so, if one is quick on their feet, they can be easily counter-skirmished.
  • Closing the gap will force the ungor archers to draw their weapons and let go of their bow, but this operation takes precious time. Use this to your advantage.
  • Shields are useful for blocking their arrows as well as closing the gap, since the arrows do not consume stamina.

Notes

Enemies
Infantry Clanrat (Shielded) • FanaticGorRaider (Bulwark) • SkavenslaveUngorUngor Archer
Elites BestigorChaos WarriorMaulerPlague MonkSavageStormvermin (Shielded)
Specials BlightstormerGutter RunnerLifeleechPackmasterPoison Wind GlobadierRatling GunnerSack RatStandard BearerWarpfire Thrower
Monsters Bile TrollMinotaurRat OgreSpawn of ChaosStormfiend
Lords Burblespue HalescourgeSkarrik SpinemanglrBödvarr Ribspreader • (Gatekeeper Naglfahr) • (Deathrattler) • RasknittNurgloth the Eternal
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