Ungor | |
---|---|
Classification | |
Faction |
Beastmen |
Type |
Infantry |
Armour Class |
Unarmoured |
Details | |
Weak Spots |
Head |
Hit Points | |
Recruit |
6 |
Veteran |
9 |
Champion |
13.25 |
Legend |
19.75 |
Cataclysm |
25.25 |
Cata 2 |
30.5 |
Cata 3 |
36 |
Ungor are a type of Beastmen Infantry introduced in Winds of Magic.
Background
Basic Beasts. These are the meat shield for beastmen herd, their main purpose is distraction and taking the brunt of the damage. Ungor are similar to the stronger Gor, but slightly weaker than their brethren.
Ungor Archers
Strategy
- Hitting them in the head proves useful.
Enemies
| ||
---|---|---|
Infantry | Clanrat (Shielded) • Fanatic • Gor • Raider (Bulwark) • Skavenslave • Ungor • Ungor Archer | |
Elites | Bestigor • Chaos Warrior • Mauler • Plague Monk • Savage • Stormvermin (Shielded) | |
Specials | Blightstormer • Gutter Runner • Lifeleech • Packmaster • Poison Wind Globadier • Ratling Gunner • Sack Rat • Standard Bearer • Warpfire Thrower | |
Monsters | Bile Troll • Minotaur • Rat Ogre • Spawn of Chaos • Stormfiend | |
Lords | Burblespue Halescourge • Skarrik Spinemanglr • Bödvarr Ribspreader • (Gatekeeper Naglfahr) • (Deathrattler) • Rasknitt • Nurgloth the Eternal |