|General||Book Locations||Map||Strategy||Okri's Challenges|
|“||The time has come, people. The Skittergate guards have been thinned, the Rotblood forces lack leadership, and dear old Rasknitt is off to hold some self-congratulatory victory speech. This is our chance to destroy the Skittergate. Now, just let me finish before you start screaming bloody murder... You must go through the Skittergate and travel to Norsca. It's the only way. So listen carefully, if you don't do exactly as I say, you won't be coming back.||„|
|~ Franz Lohner|
|“||Time's arrived to shut that bloody Skittergate down for good. Rasknitt's off whipping his horde into a frenzy, and your hard work has left 'em short on guards. I know you won't like the sound of it, but to truly destroy it, you are going to have to use the bloody thing and get your arses to Norsca. Once there, we have a plan, thanks to Olesya's magical espionage. So calm down, and listen good.||„|
|~ Franz Lohner|
The Skittergate is a massive Warpstone-powered portal developed by Grey Seer Rasknitt. One entrance is located in the caves underneath Helmgart, while the other entrance is situated somewhere in Norsca. The connection between the two locations allows Chaos Champion Bödvarr Ribspreader and his Rotblood Tribe to instantly cross the vast distance between Norsca and Reikland and invade Helmgart. Construction began during the events of Vermintide 1 and the gate was already operational before the Heroes first encounter it in Vermintide 2, as Chaos forces can be found in the caves underneath Helmgart and are seen marching out of the portal in the Prologue.
To use the Skittergate, a Keystaff is needed to activate it. The portal can be opened from both sides with only one keystaff. The inside of the portal is a green void, with a rocky ledge leading from one entrance to the other.
On their arrival in Norsca, the heroes travel past the gate's mechanism, which requires a keystaff to re-activate. Fighting their way through icy caverns, slippery cliffsides and a part of the Rotblood camp itself, they come across Gatekeeper Naglfahr, who guards the keystaff. This foe must be dealt with swiftly before the blessings of the Dark Gods eventually turn him into a Chaos Spawn, with much deadlier potential. Having retrieved the keystaff from this enemy, the heroes manage to destroy the Skittergate's Warp-Generators, leaving them a few moments to escape from Norsca's clutches, back into the sunken heart of Helmgart.
A smaller portal is seen in the Waylaid mission of Vermintide 1. The Heroes are thrown into this portal by Rasknitt and presumably end up in Helmgart. Whether this portal is still functional and where the entrance in Helmgart is is unknown.
Upon returning to Helmgart through the Skittergate, the heroes find themselves at the mercy of Rasknitt himself. He climbs atop his Stormfiend mount known as Deathrattler, wielding dual Ratling guns which will target heroes at random with a hail of warpstorm bullets. It is possible to knock Rasknitt off his mount for a brief moment to deal damage, but he is only able to be slain after Deathrattler has been dealt with completely. When his mount is defeated, Rasnkitt will continue fighting by utilising warp magic, both to teleport from corner to corner of the arena, and to damage the heroes relentlessly. Once defeated, Rasnkitt will fall to his knees before ascending in a storm of warp energy, finally blowing him to pieces as the heroes make their escape through the crumbling under-city.
|“||Seer dead and Skittergate destroyed? You have regained my respect. I confess, you lost a lot of it when you were trapped and fooled by that lousy Grey Seer, but with this grand finale, I can only say: Well done!||„|
|~ Olesya Pimenova|
- Helmgart, Merchant District:
- The Skittergate:
- The Skittergate, Norsca:
- Bay of Fins:
- Rotblood Camp Southern Gate:
- Rotblood War Camp:
- Reach the Skittergate
- Activate the Skittergate
- Go Through the Skittergate
- Find the Skittergate Keystaff
- Reach the Southern Gate
- Enter the Rotblood War Camp
- Pick Up the Skittergate Keystaff
- Kill Gatekeeper Naglfahr
- Return to the Skittergate
- Activate the Skittergate
- X/3 Sabotage the Generators
- Escape Through the Skittergate
- Kill Rasknitt
- Escape to the Lifting Platform
|HELMGART MISCELLANEOUS||Prologue • A Quiet Drink|
|HELMGART ACT 1||Righteous Stand • Convocation of Decay • Hunger in the Dark • Halescourge|
|HELMGART ACT 2||Athel Yenlui • The Screaming Bell • Fort Brachsenbrücke • Into the Nest|
|HELMGART ACT 3||Against the Grain • Empire in Flames • Festering Ground • The War Camp|
|HELMGART FINALE||The Skittergate|
|THE CURSE OF DRACHENFELS||Old Haunts • Blood in the Darkness • The Enchanter's Lair|
|SHADOWS OVER BÖGENHAFEN||The Pit • The Blightreaper|
|BACK TO UBERSREIK||The Horn of Magnus • Garden of Morr • Engines of War • (Fortunes of War)|
|WINDS OF MAGIC||Dark Omens • (Weaves)|