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| release_date = 20 April 2021
 
| release_date = 20 April 2021
 
| store_page = [https://store.steampowered.com/app/1601550/Warhammer_Vermintide_2__Chaos_Wastes/ Steam]
 
| store_page = [https://store.steampowered.com/app/1601550/Warhammer_Vermintide_2__Chaos_Wastes/ Steam]
| icon = TheChaosWastes icon.png
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| video = fqCVZwY2toM
}}
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}}
   
 
{{#ev:youtube|fqCVZwY2toM}}
 
{{#ev:youtube|fqCVZwY2toM}}
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'''The Chaos Wastes''' is the second free update for ''[[Vermintide 2]],'' released on 20 April 2021.
 
'''The Chaos Wastes''' is the second free update for ''[[Vermintide 2]],'' released on 20 April 2021.
   
 
''"It's very different. It will take place in the actual Chaos Wastes. Things in the wastes are very weird sometimes because the Winds of Magic are very strong up there. It's close to the portal to the Realm of Chaos, where the daemons live."''
  +
 
- Mårten Stormdal - Game Director
 
== About ==
 
== About ==
 
Your mission is to locate the rumored Citadel of Eternity in the search for salvation - at any cost.
 
Your mission is to locate the rumored Citadel of Eternity in the search for salvation - at any cost.
   
 
== Content ==
 
== Content ==
This DLC varies markedly from the previous ones. The main differences are listed as follows:
+
This [[DLC]] varies markedly from those released before. The main differences are listed as follows:
   
* There are not separate missions, instead one long expedition comprising of a branching path that pulls from 15 new unique locations, where players vote on which branch of missions to follow for a total of 5??? maps played per expedition. The enemies found in each mission vary, and any curses or effects are displayed over the map icon in the expedition map.
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* There are not separate [[Missions]], instead one long [[Expeditions|Expedition]] comprising of a branching path that pulls from a pool of 15 new unique locations.
* There are no Grims nor Tomes, instead a collectible currency known as Pilgrim's Coins, usable only within the Chaos wastes. These carry over between expeditions and can be used to purchase equip new weapons, boons and miracles as you progress through the expeditions.
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* There are no [[Grimoires]], [[Tomes]], and [[Ravaged Art]] to collect. Instead there is a collectible currency known as [[Expeditions#Pilgrims_Coins|Pilgrim's Coins]], usable only within the Chaos Wastes. Some of these carry over between expeditions and can be used to purchase new [[Weapons]], [[Boons]], and [[Miracles]] as you progress through the expeditions.
* Starting weapons for each expedition is a lowest rarity version of the equipped weapon upon queueing. New weapon and weapon upgrades of various rarity can be purchased via totems??? using Pilgrim's Coins, found randomly within each map.
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* Starting weapons for each expedition is the lowest [[Rarity]] version of the equipped weapon upon queuing. New weapons and rarity upgrades can be purchased via [[Expeditions#Waystone_Altars|Altars]] found randomly within each map.
* Characters starting an expedition do not start with traits on equipment. Instead, these traits can be found throughout the expedition, and are referred to as boons and miracles. These are also assigned a rarity, to indicate value. The player is awarded a boon at the end of each map, and may hold up to 18??? boons and miracles in total per expedition. Lower rarity boons are replaced first.
+
* At the start of an expedition, your equipment will have no traits. Instead, these can be found throughout the expedition as boons and miracles. These are also assigned a rarity, to indicate value. The player is awarded a boon at the end of each map, and may hold up to 18 boons in total per expedition. Lower rarity boons are replaced first.
* Equipment acquired in each expedition does not carry over outside of the expedition. To make up for a longer dedicated effort, multiple chests are awarded upon completion. Final performance is based on Pilgrim's Coins collected, optional rewards chests beaten, and type of map beaten.
+
* Equipment acquired in each expedition does not carry over outside of the expedition. To make up for a longer dedicated effort, multiple chests are awarded upon completion. Final performance is based on Pilgrim's Coins collected, optional rewards chests beaten, and type of map beaten.<br />
   
 
 
''"It's very different. It will take place in the actual Chaos Wastes. Things in the wastes are very weird sometimes because the Winds of Magic are very strong up there. It's close to the portal to the Realm of Chaos, where the daemons live."''
 
 
- Mårten Stormdal - Game Director
 
<br />
 
 
[[Category:DLC]]
 
[[Category:DLC]]

Revision as of 19:22, 21 January 2022

The Chaos Wastes
CWHeader
Details
Release Date
20 April 2021
Store Page
Steam

The Chaos Wastes is the second free update for Vermintide 2, released on 20 April 2021.

"It's very different. It will take place in the actual Chaos Wastes. Things in the wastes are very weird sometimes because the Winds of Magic are very strong up there. It's close to the portal to the Realm of Chaos, where the daemons live."

- Mårten Stormdal - Game Director

About

Your mission is to locate the rumored Citadel of Eternity in the search for salvation - at any cost.

Content

This DLC varies markedly from those released before. The main differences are listed as follows:

  • There are not separate Missions, instead one long Expedition comprising of a branching path that pulls from a pool of 15 new unique locations.
  • There are no Grimoires, Tomes, and Ravaged Art to collect. Instead there is a collectible currency known as Pilgrim's Coins, usable only within the Chaos Wastes. Some of these carry over between expeditions and can be used to purchase new Weapons, Boons, and Miracles as you progress through the expeditions.
  • Starting weapons for each expedition is the lowest Rarity version of the equipped weapon upon queuing. New weapons and rarity upgrades can be purchased via Altars found randomly within each map.
  • At the start of an expedition, your equipment will have no traits. Instead, these can be found throughout the expedition as boons and miracles. These are also assigned a rarity, to indicate value. The player is awarded a boon at the end of each map, and may hold up to 18 boons in total per expedition. Lower rarity boons are replaced first.
  • Equipment acquired in each expedition does not carry over outside of the expedition. To make up for a longer dedicated effort, multiple chests are awarded upon completion. Final performance is based on Pilgrim's Coins collected, optional rewards chests beaten, and type of map beaten.