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'''Stamina''' is a rechargeable resource that allows you to perform defensive actions in melee combat - mainly [[Blocking|blocking]] and [[Blocking#Pushing|pushing]]. Stamina is used every time one of these actions takes place, and recovers over time.
 
'''Stamina''' is a rechargeable resource that allows you to perform defensive actions in melee combat - mainly [[Blocking|blocking]] and [[Blocking#Pushing|pushing]]. Stamina is used every time one of these actions takes place, and recovers over time.
   

Revision as of 22:20, 24 February 2020

Stamina is a rechargeable resource that allows you to perform defensive actions in melee combat - mainly blocking and pushing. Stamina is used every time one of these actions takes place, and recovers over time.

General

Stamina is depicted as a number of small shields, which are depleted one by one. Your current stamina can be determined by blocking (right mouse button while holding a melee weapon by default), which makes the shields visible. Every shield stands for two stamina points, a broken shield stands for one point. Different melee weapons provide different amounts of stamina, with weapons which include shields providing the most (up to ten stamina, or five shields).

Stamina recovery can be increased by certain Talents and weapon properties.

Notes

  • In the statistics panel of your weapon, the number in the upper-right corner indicates the amount of stamina-shields the weapon has, meaning your stamina is actually double that number.