General | Builds | Cosmetics |
Rangers forsake the dark comfort of hearth and hold, roaming far and wide to vanquish foes far from the walls of their homes. They seldom receive proper appreciation from their dwarfen brethren and are all too often viewed as eccentric, or even wits-addled. Nonetheless, they are vital to a hold’s ongoing defence, hardened as they are by the harsh environments of the surface world, and accomplished in the arts of tracking and ambush.
Bardin’s experiences in Ubersreik have honed his skills to that of a Ranger Veteran. Steady of hand and keen of eye, he adapts swiftly to the horrors vomited forth from the shadows and battles implacably until they breathe no more. The search for Karak Zorn still weighs heavy upon Bardin, but the Reikland’s perils compel him to attend to more urgent matters.
In battle, Bardin the Ranger favours a head-on approach, using his arsenal of ranged weapons to punish the foe from afar. Yet he is no stranger to the press of melee. Should the need arise, dwarfen steel will punish those enemies foolish enough to stray within Bardin’s reach. Maybe not with the same flourish as Cousin Okri, but near enough to count.
- Vermintide 2 Official Website
Ranger Veteran | |
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Details | |
Passives |
Survivalist |
Ability |
Disengage |
Cooldown |
2:00 |
Hit Points |
100 |
Ranger Veteran is one of the three Careers from which Bardin Goreksson can choose.
This career is the first one available, while Ironbreaker and Slayer are unlocked at level 7 and level 12 respectively.
The fourth Premium Career, Outcast Engineer is purchased separately.
Description[ | ]
Still searching for his lost dwarfen hold and facing dangers with boisterous merriment, Bardin Goreksson has through his adventures in Ubersreik become a Ranger Veteran.
In battle, he is a dead-eye shot with a multitude of Ranged Weapons, and more than capable of sending limbs flying or pulverising skulls in melee should the need arise. The Ranger Veteran wreaks havoc on any battlefield.
Skills and Traits[ | ]
Ability | Description |
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Disengage |
Career Skill |
Survivalist |
Passive Ability
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Loaded for Battle |
Passive Ability
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Fast Hands |
Passive Ability
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Ingenious Improvisation |
Passive Ability
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Weapons[ | ]
Melee Weapons | |||||||||||
Great Hammer | Great Axe | Axe | Hammer | War Pick | |||||||
Axe and Shield | Hammer and Shield | Dual Hammers | |||||||||
Ranged Weapons | |||||||||||
Crossbow | Handgun | Grudge-Raker | Throwing Axes | Masterwork Pistol |
Talents[ | ]
Level 5 | ||
Roots Running Deep |
Ranger Reaper |
Hardy Heart |
Staggering an enemy with a melee Attack grants Temporary Health. Health gained is based on the strength of the stagger. | Striking multiple enemies in one swing grants temporary health based on the number of targets hit. Max 5 enemies. | Healing yourself with a First Aid Kit or a Healing Draught also heals your nearby allies for 20% of their maximum health. Removes any Wounds. |
Level 10 | ||
Last Resort |
Master of Improvisation |
Foe-Feller |
Bardin gains a 25% Power increase when out of ammunition. | Reloading a weapon reduces the cooldown of Disengage by 2 seconds. | Increases attack speed by 5%. |
Level 15 | ||
Bulwark |
Mainstay |
Enhanced Power |
Enemies that you stagger take 10% more damage from melee attacks for 5 seconds.
Deal 20% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 40% against enemies afflicted by more than one stagger effect. |
Deal 40% more damage to staggered enemies. Each hit against a staggered enemy adds another count of stagger. Bonus damage is increased to 60% against enemies afflicted by more than one stagger effect. | Increases total Power Level by 7.5%. This is calculated before other buffs are applied. |
Level 20 | ||
Field Rations |
Grugni’s Cunning |
Scavenger |
Killing a special grants 50% chance to drop a bottle of ale. Ale grants 3% attack speed and reduced damage taken by 4% for 5 minutes when consumed. Can stack 3 times. | Increases ammunition restored by Survivalist caches to 30%. | Killing a special has a 20% chance to drop a Potion or Bomb instead of a Survivalist cache. |
Level 25 | ||
No Dawdling! |
Exuberance |
Firing Fury |
Increases movement speed by 10%. | Bardin takes 30% less damage from behind. Headshots grant this bonus to all damage for 5 seconds. | Hitting 2 enemies with one ranged attack increases speed of Bardin's next reload by 35%. |
Level 30 | ||
Exhilarating Vapours |
Surprise Guest |
Ranger’s Parting Gift |
Allies inside Bardin's smoke gain 8% attack speed and generate 3 temporary health every second. | Disengage's stealth does not break on moving beyond the smoke cloud. | Activating Disengage causes the next bomb Bardin throws within the duration of the ability to not be consumed. |
Promotional Art[ | ]
Heroes in Vermintide 2 | |
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Markus Kruber | |
Bardin Goreksson | |
Kerillian | |
Victor Saltzpyre | |
Sienna Fuegonasus |
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