Loot is equipment and heroic deeds found in the chests that are received as level up bonuses and as rewards for successfully completing a mission. A loot box will always contain 3 items, of which at least 1 will always be equipment. Loot boxes come in various types and degrees of rarity.
Types
There are currently 5 types of loot boxes, each with a power level cap:
- Mission Success - Recruit - 100 Power
- Mission Success - Veteran - 200 Power
- Mission Success - Champion - 300 Power
- Mission Success - Legend - 300 Power
- Commendation Chest - Level Up Reward - 300 Power
The game keeps track of the highest Power value you've ever obtained for each item slot (across all heroes/careers), even if you salvage those items. It then calculates an average highest power across all 5 item slots. New items received from a chest (or by crafting) have a power level up to +10/-5 based on this average highest power, up to the limit listed above.
Rarity
Completing a mission will give you a chest of the above type, whose rarity will be determined by a system which replaces the dice game from Vermintide 1. Accomplishments made during the level will give you points (shown by a bar).
Accomplishment | Notes | Points |
---|---|---|
Mission Success | 10 | |
Quickplay Bonus | 10 | |
Tomes | x0-3 | 10 each |
Grimoires | x0-2 | 15 each |
Loot Dice | x0-2 | 5 each |
Ranald's Gift | Random | 0-30 |
Depending on how many points you score, you are given chests of increasing rarity:
Chest | Points |
---|---|
Peasant | 0-19 |
Commoner | 20-39 |
Merchant | 40-59 |
Soldier | 60-79 |
General | 80-99 |
Emperor | 100-120 |
Higher rarities have an increased chance to have higher quality equipment.