"These matched daggers gleam with a light hidden from lesser species. Their blades cut keenly, if the wielder's will is true" - Ambusher's Glaia (Illusion flavour text)
Dual daggers are a melee weapon. Using daggers allows four primary attack animations, two power attacks, a secondary block as well as a blocking shove.
- Side Strike Right
- Side Strike Left
- Overhead strike
Light attacks and push attacks gain an extra 10% critical hit chance. They also inflict a bleed effect for 4 or 5 ticks, each equal to roughly 75% the damage of the initial strike. If the first strike is interrupted by armor, there will be no bleed effect. Heavy attacks do not apply bleed, but inflict four times the damage of a normal strike (both daggers hit the target).
Bleeding effect makes it so that a light strike does over time slightly less or more damage than a heavy strike, depending on the number of bleed ticks.
Fast Attacks, Headshot Damage, Damage over time (Bleed)