Weapon | Illusions |
Tuskgor Spear | ||
---|---|---|
Details | ||
Type |
Melee | |
180° | ||
0.5 | ||
2.0 | ||
2.75 | ||
2 | ||
8 | ||
3 | ||
Base | ||
Unlock Level |
Winds of Magic | |
Careers |
Mercenary Huntsman |
Description[ | ]
"Trusty Spear Borne by those who strike out into the wild. Equally good for skewering goblins, beastmen, and - when circumstance requires - cooking the remains to sell to halflings."
- In-game description, Huntsman's Spear.
Unlock/DLC-weapon[ | ]
You unlock the Crafting recipe by purchasing the "Winds of Magic" DLC, and completing the Dark Omens Mission with Kruber, on any Difficulty.
Advantages[ | ]
- Minimal movement slowdown while attacking
- Long range, second only to the Halberd
- This weapon's anti-Horde combo has decent damage and Cleave values while being very safe, thanks to its long range, excellent horizontal attack arc, and moderate Stagger values.
Disadvantages[ | ]
- Getting surrounded leaves you more vulnerable than most weapons. The Mercenary's career skill can mitigate this weakness.
- Low overall damage, especially against Armoured foes.
Attacks[ | ]
Light attacks:
- Stab
- Stab
- Right to left swing
- Stab
Heavy Attacks:
- Stab - unlike other heavy attacks, you can hold this one indefinitely.
- Right to left horizontal sweep
Push attacks:
- Right to left horizontal sweep
Combos[ | ]
This weapon has two anti-horde combos.
- Push Attack + Light + Heavy - you can also add an extra light at the end to space out the time between pushes if necessary, to give stamina time to recover
- Light + Heavy - less effective, but does not consume stamina
Weapon Attributes[ | ]
Fast Attacks, Versatile, High Mobility