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Equipment refers to the items you find in your inventory which can be equipped by the Heroes. Equipment can be obtained from Loot Boxes or by Crafting. The average Power of all equipment currently in use is added to the total Hero Power.

All equipment can also be Salvaged into scrap and dust.

Equipment types

There are five equipment types, each corresponding to an equipment slot:

Rarity

Equipment comes in the following rarities (sometimes called "quality"), which determine the number of Properties and Traits the weapon has. Different rarities also can have different illusions. Most often, players refer to different rarities by the colour of the rarity, rather than the actual name.

Icon Rarity Colour # of Properties # of Traits Notes
Icon BG0 Blacksmith.png
Blacksmith Grey 0 0 Template Equipment, has a Hero Power of 5
Icon BG1 Common.png
Plentiful White 0 0
Icon BG2 Uncommon.png
Common Green 1 0
Icon BG3 Rare.png
Rare Blue 2 0
Icon BG4 Exotic.png
Exotic Orange 2 1
Icon BG5 Veteran.png
Veteran Red 2 1 Always 300 Power and max stats on Properties
Icon BG6 Undefined.png
Cosmetic Purple Cosmetic items available through certain Challenge rewards and premium purchases from the Emporium of Wonders
Icon BG7 Weave.png
Weave Yellow 2 1 Only available in Weaves

Weapons

Different Heroes have access to different Melee and Ranged weapons, and some weapons can be restricted to specific Careers. Different Weapon Illusions, which change the appearance of a Melee or Ranged weapon, are available for each. These skins are unlocked once a weapon with the skin has been obtained, and can be applied to similar weapons with Crafting.

Melee Weapons

Markus Kruber
Two-HandedSword.png Greatsword Halberd.png Halberd Sword.png Sword ExecutionerSword.png Executioner Sword Two-HandedHammer.png Great Hammer SwordAndShield.png Sword and Shield Mace.png Mace MaceAndShield.png Mace and Shield Mace and Sword.png Mace and Sword
Kruber Tuskgor Spear.png Tuskgor Spear Bretonnian Longsword.png Bretonnian Longsword BretonnianSwordAndShield.png Bretonnian Sword and Shield Kruber Spear and Shield.png Spear and Shield
Bardin Goreksson
Bardin hammer.png Great Hammer Bardin greataxe.png Great Axe Bardin axe.png Axe Bardin weapon Hammer.png Hammer Pickaxe icon.png War Pick Shield axe.png Axe and Shield Hammer shield icon.png Hammer and Shield Duel axes.png Dual Axes Bardin dual hammers.png Dual Hammers
Bardin cog hammer.png Cog Hammer
Kerillian
1hsword.png Sword Dagger.png Dual Daggers Duel-sword.png Dual Swords Sword-dagger.png Sword and Dagger Glaive.png Glaive Greatsword.png Greatsword Spear.png Elven Spear Kerillian axe.png Elven Axe Kerillian Spear and Shield.png Spear and Shield
Victor Saltzpyre
Saltz rapier icon.png Rapier Saltz falchion icon.png Falchion Saltz axe icon.png Axe Saltz 2 handed sword icon.png Greatsword Flail icon.png Flail Axe and Falchion.png Axe and Falchion Saltzpyre Bill Hook.png Bill Hook Saltzpyre Flail Shield.png Flail and Shield Saltzpyre Holy Great Hammer.png Holy Great Hammer
Saltzpyre Paired Skull Splitters.png Paired Skull-Splitters Saltzpyre Skull Splitter Blessed Tome.png Skull-Splitter and Blessed Tome Saltzpyre Skull Splitter Shield.png Skull-Splitter and Shield Saltzpyre Skull Splitter Hammer.png Skull-Splitter Hammer
Sienna Fuegonasus
Sienna Weapons Icon - Sword.png Sword Sienna Weapons Icon - Mace.png Mace Sienna Weapons Icon - Fire Sword.png Fire Sword Sienna Weapons Icon - Dagger.png Dagger Sienna Weapons Icon -Crowbill.png Crowbill Sienna Flaming Flail.png Flaming Flail

Properties

Melee weapons can have the following properties:

  • Attack Speed (+2-5%)
  • Stamina (+1.0-2.0) 1
  • Block Cost Reduction (+10-30%)
  • Push/Block Angle (+10-30%)
  • Crit Chance (+2-5%)
  • Crit Power (+10-20%)
  • Power vs. Skaven
  • Power vs. Chaos

1 +1.0 Stamina is a half extra shield, +2.0 Stamina is a full extra shield

Traits

Image Name Description
Melee trait heroic intervention.png Heroic Intervention Assisting an ally under attack restores 15 Temporary Health to both players. (Assisting allies refers to saving them from a Gutter Runner, Packmaster, or Lifeleech, or Staggering Enemies who are about to backstab them.)
Melee trait off balance.png Off Balance Blocking an attack increases the damage the attacker takes by 20% for 5.0 seconds.
Opportunist icon.png Opportunist Increases push strength by 50% when used against an attacking enemy.
Melee trait parry.png Parry Timed blocks reduce stamina cost by 100%.
Melee trait resourceful combatant.png Resourceful Combatant Melee critical strikes reduce the cooldown of your Career Skill by 5%. Effect can only trigger once every 4 seconds.
Melee trait swift slaying.png Swift Slaying Critical Hits increase attack speed by 20% for 5.0 seconds.

Ranged Weapons

Markus Kruber
Kruber Blunderbuss.png Blunderbuss Kruber handgun.png Handgun Kuber Longbow.png Longbow Kruber repeater handgun.png Repeater Handgun
Bardin Goreksson
Bardin weapon ranged crossbow.png Crossbow Bardin handgun icon.png Handgun Drakefire pistols.png Drakefire Pistols Drakegun.png Drakegun Grudge raker.png Grudge-Raker Bardin Throwing Axes.png Throwing Axes Bardin masterwork pistol.png Masterwork Pistol
Bardin Trollhammer Torpedo.png Trollhammer Torpedo
Kerillian
Swiftbow.png Swiftbow Longbow.png Longbow Swiftbow.png Hagbane Shortbow Xbow.png Volley Crossbow Kerillian Moonfire Bow.png Moonfire Bow Kerillian Javelin.png Briar Javelin Kerillian Deepwood Staff.png Deepwood Staff
Victor Saltzpyre
Brace of pistols icon.png Brace of Pistols Saltz volley crossbow.png Volley Crossbow Saltz repeater pistol icon.png Repeater Pistol Saltz crossbow icon.png Crossbow Saltzpyre Griffonfoot Pistols.png Griffonfoot Pistols
Sienna Fuegonasus
Sienna Weapons Icon - Fireball Staff.png Fireball Staff Sienna Weapons Icon - Flamestorm Staff.png Flamestorm Staff Sienna Weapons Icon - Bolt Staff.png Bolt Staff Sienna Weapons Icon - Beam Staff.png Beam Staff Sienna Weapons Icon - Conflagration Staff.png Conflagration Staff Sienna Coruscation Staff.png Coruscation Staff

Properties

Ranged weapons can have the following properties:

Unlike Charms, ranged weapons cannot have both Power vs. Skaven and Power vs. Chaos properties simultaneously.

Traits

Image Name Description
Ranged Trait Barrage.png Barrage Consecutive attacks against the same targets boosts attack power by 5.0% for 5.0 seconds. (This effect stacks up to 5 times.)
Ranged trait conservative shooter.png Conservative Shooter Headshots replenish 1.0 ammo
Heatsink icon.png Heat Sink Critical hits refund the overcharge cost of the attack. (Only appears on Sienna's staves and Bardin's Drakefire weapons)
Hunter icon.png Hunter Critical hits increase attack power by 25% against targets with the same armor class for a short time. (This effect lasts 10 seconds.)
Ranged Trait Inspirational Shot.png Inspirational Shot Headshots restore stamina to nearby allies. (Restores 1 stamina, half of a shield icon.)
Ranged trait resourceful sharpshooter.png Resourceful Sharpshooter Ranged critical hits reduce the cooldown of your Career Skill by 5%. Effect can only trigger once every 4 seconds.
Ranged trait scrounger.png Scrounger Critical hits restore 5% of maximum ammunition. Can trigger once per attack.
Ranged trait thermal equalizer.png Thermal Equalizer Weapon generates 20.0% less Overheat. (Only appears on Sienna's staves and Bardin's Drakefire weapons)

Jewellery

Jewellery is a group of equipment containing Necklaces, Charms and Trinkets. Jewellery is shared by all heroes and careers and has no in-game model.

They are shared across all Heroes & Careers. Their Properties provide bonuses to different hero statistics, and the Traits on each piece affects the three different Consumables found in Missions.

Salvaging jewellery gives Salvaged Gemcutter's Toolkits, which can be used to craft new jewellery.

Necklace

Necklaces are an equipable jewellery worn by all Heroes and Careers. Necklace properties are geared toward boosting the hero's defense and survivability. Necklace traits improve the hero's ability to heal. Like all jewelry, Necklaces can be crafted at the Forge using Scrap and a Salvaged Gemcutter's Toolkit.

Properties

Necklaces can have the following effects:

  • Health (+10-20%)
  • Stamina (+1.0-2.0) 1
  • Push/Block Angle (+10-30%)
  • Block Cost Reduction (+10-30%)
  • Damage Reduction vs. Skaven (+5-10%)
  • Damage Reduction vs. Chaos (+5-10%)
  • Damage Reduction vs. Area of Effect (+5-10%)

1 +1.0 Stamina is a half extra shield, +2.0 Stamina is a full extra shield

Traits

Image Name Description
Necklace trait barkskin.png Barkskin Taking damage reduces the damage you take from subsequent sources by 40% for 2 seconds. This effect can only trigger every 2 seconds.
Necklace trait boon of shallya.png Boon of Shallya Increases effectiveness of healing on you by 30%.
Necklace trait hand of shallya.png Hand of Shallya Healing an ally with medical supplies also heals you for 50.0% of your missing health.
Necklace trait healers touch.png Healers Touch 25.0% chance to not consume healing item on use.
Necklace trait natural bond.png Natural Bond Passively regenerates 1 health every 5 seconds. Healing from First Aid Kits and Healing Draughts are converted to temporary health and cure any wound.

Charm

Charms are an equipable Jewellery worn by all Heroes and Careers. Charms provide bonuses to offensive stats with their properties, and bonuses to Potions with their traits. Like all jewelry, Charms can be crafted at the Forge using Scrap and a Salvaged Gemcutter's Toolkit.

Properties

All Power vs. properties stack additively. Unlike Ranged Weapons, charms can have both Power vs. Skaven and Power vs. Chaos properties at the same time.

Traits

Image Name Description
Concoction icon.png Concoction Drinking a potion grants the effect of all other potions. Duration reduced by 50%.
Charm trait decanter.png Decanter Increased duration of potions by 50%.
Charm trait home brewer.png Home Brewer 25.0% chance to not consume potion on use.
Charm trait proxy.png Proxy Consuming a potion spread the effect to the nearest ally.

Trinket

Trinkets are an equipable Jewellery worn by all Heroes and Careers. Trinket properties provide bonuses to a variety of utility stats. Trinket traits provide bonuses to Bombs. Like all jewelry, Trinkets can be crafted at the Forge using Scrap and a Salvaged Gemcutter's Toolkit. Trinkets do not have an in-game model.

Properties

  • Stamina Recovery (+10-30%)
  • Crit Chance (+3-5%)
  • Cooldown Reduction (+5-10%)
  • Movement Speed (+3-5%)
  • Respawn Speed (+10-30%)1
  • Revive Speed (+10-30%)2
  • Curse Resistance (+11-33%)

1 Player will respawn more quickly after they have died.

2 Does not work on rescues (freeing tied up teammates that have died)

Traits

Image Name Description
Trinket trait explosive ordnance.png Explosive Ordinance Increases grenade explosion radius by 50.0%.
Trinket trait grenadier.png Grenadier 25.0% chance to not consume grenade on use.
Trinket trait shrapnel.png Shrapnel Grenades cause hit enemies to take 20.0% increased damage for 10.0 seconds.

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