Vermintide 2 Wiki
Advertisement

As you level up each hero you'll learn recipes to craft their Equipment.

Crafting an item costs 10 scrap, and the results are mostly random. The power of a crafted item is determined by the highway power the player has seen in that slot, +/-10. For example if you've seen a charm that was 150 power the next charm you craft or loot will be between 140 and 160 power.

To craft a specific type of Equipment requires additional materials. The Power of an item is based on your level when it is crafted.

You can use the crafting tab to do the following:


Salvage Items

Salvaging allows a player to destroy items in exchange for materials.

This can be done on up to 9 items at once.

Only items that are not equipped in any Hero or Career can be salvaged.

All items grant scrap, and higher rarity items grant shards corresponding to the rarity.


Craft Item

Crafts an item with materials to receive a new item of random rarity (except Red). It costs 10 Scrap and either a Salvaged Weapon Part or Salvaged Gemcutter's Toolkit depending on the item crafted. The resulting power of the item is based on the average item power previously aquired for the player including all Heroes and Careers.

See also Crafting Costs


Re-Roll Equipment Properties

Randomly chooses new properties with new percentages for an item. Costs 1 Green Dust and 1 Blue Dust. This will have no impact on the weapon's Power, or any traits for weapons Orange rarity and above.


Re-Roll Equipment Trait

Randomly chooses a trait (including the same already applied) for an orange/red item. Costs 1 Orange Dust. This will have no impact on any properties associated with the weapon, or the weapon's Power.


Upgrade Item

Upgrades an item's rarity, adding an additional Property. In the case of Blue to Orange upgrades, a random Trait is added to the new Orange item. Existing Properties are changed, qualitatively and quantitatively.

Rarity Next Level Material Cost
White Green 20 Scrap
Green Blue 30 Scrap
Blue Orange 50 Scrap

This has no effect on the item's power.


Extract Weapon Illusion

Extracts the illusion Weapon skin from a weapon, allowing to apply this illusion to a different weapon of the same type.

Returns it to the default appearance for the weapon.

Costs 20 Scrap.

Apply Weapon Illusion

Apply an extracted Weapon skin to a weapon of the same type. Applying the skin costs no other resources.


Crafting Costs

Action Requires Output
Craft Item
Craft Weapon 10 Scrap, 1 Salvaged Weapon Part Weapon with a random rarity and power of the blueprints type
Craft Trinket/Necklace/Charm 10 Scrap, 1 Salvaged Gemcutter's Toolkit Trinket/Necklace/Charm with a random rarity and Power of the blueprints type
Re-roll Equipment Properties
Re-roll Equipment properties Any item, 1 Green Dust, 1 Blue Dust Same item with different properties
Re-roll Equipment Trait
Re-roll Equipment trait Any Orange or Red item, 1 Orange Dust Same item with different Trait
Upgrade Item
Upgrade Common Item Common rarity item, 10 Scrap Green rarity item with same Power
Upgrade Green Item Green rarity item, 30 Scrap Blue rarity item with same Power
Upgrade Blue Item Blue rarity item, 50 Scrap Orange rarity item with same Power
Extract Weapon Illusion
Extract Weapon illusion 20 Scrap Same item without the Illusion, an Illusion item
Apply Illusion
Apply Illusion Illusion item, Weapon of the illusion's type same weapon with the Illusion applied

Materials list

Scrap

Salvaged Gemcutter's Toolkit

Salvaged Weapon Part

Green Dust

Blue Dust

Orange Dust

Advertisement