Vermintide 2 Wiki
(added random item crafting)
(removed some duplicate hyperlinks)
Tag: Visual edit
(18 intermediate revisions by 10 users not shown)
Line 1: Line 1:
  +
'''Crafting''' is the umbrella term that refers to game mechanics that allow the player to create, salvage, or modify [[Equipment]]. Crafting is available through the Crafting panel and only accessible in the [[Taal's Horn Keep|Keep]].
As you level up each hero you'll learn recipes to craft their [[Equipment]].
 
   
 
==Crafting Panel==
Crafting an item costs 10 scrap, and the results are mostly random. The power of a crafted item is determined by the highway power the player has seen in that slot, +/-10. For example if you've seen a charm that was 150 power the next charm you craft or loot will be between 140 and 160 power.
 
 
===Salvage Items===
  +
"Salvages any usable materials from items."
   
  +
Salvaging allows a player to destroy equipment in exchange for [[Crafting#Materials list|Materials]]. The tab allows for the salvaging of 9 items at once. Only equipment that is not equipped by '''any''' [[Heroes & Careers|Hero or Career]] can be salvaged.
To craft a specific type of Equipment requires additional materials. The Power of an item is based on your level when it is crafted.
 
   
  +
Salvaging always returns scrap, either [[Salvaged Weapon Part|Salvaged Weapon Parts]] or [[Salvaged Gemcutter's Toolkit|Salvaged Gemcutter's Toolkits]], and dust corresponding to the [[Rarity]] of the salvaged equipment.
You can use the crafting tab to do the following:
 
   
  +
The number of returned scraps is fixed {1, 2, 3, 4} for an item with each rarity (white, green, blue, orange). The number of returned dusts is random, 1-2 dusts for an item.
   
 
===Craft Item===
== Salvage Items ==
 
  +
Creates a specific item type by placing a template or a random item if no template is used. The material cost may vary depending on the item.
Salvaging allows a player to destroy items in exchange for [[Crafting#Materials list|materials]].
 
   
  +
Equipment can be made through Crafting. As you [[Level]] up each hero, you'll earn Blacksmith templates which can be used to craft the corresponding equipment of random rarity (except [[Equipment#Rarity|Red]]). If no template is used, you'll receive a random piece of equipment. Crafting new equipment costs 10 Scrap and either a Salvaged Weapon Part or Salvaged Gemcutter's Toolkit depending on the piece crafted. The equipment [[Power]] is based on the average equipment power previously acquired for the player, similar to [[Loot]].
This can be done on up to 9 items at once.
 
 
Only items that are not equipped in any Hero or Career can be salvaged.
 
 
All items grant scrap, and higher rarity items grant shards corresponding to the rarity.
 
 
 
== Craft Item ==
 
Crafts an item with [[Crafting#Materials list|materials]] to receive a new item of random rarity (except Red). It costs 10 Scrap and either a [[Salvaged Weapon Part]] or [[Salvaged Gemcutter's Toolkit]] depending on the item crafted. The resulting power of the item is based on the average item power previously aquired for the player including all Heroes and Careers.
 
   
 
See also [[Crafting#Crafting Costs|Crafting Costs]]
 
See also [[Crafting#Crafting Costs|Crafting Costs]]
   
 
===Re-Roll Properties===
  +
Re-rolls the [[Properties]] for a piece of equipment. Will yield a random set of properties available to the equipment type. Property values will also be randomized.
   
  +
Randomly rolls new properties with new percentages for any but [[Equipment#Rarity|White]] equipment at the cost of 1 [[Jade Dust]] and 1 [[Celestial Dust]]. This will have no impact on the [[Weapons|Weapon]]'s power or [[Traits]]. Note that red equipment always keep maximum values for the re-rolled properties.
== Re-Roll Equipment Properties ==
 
Randomly chooses new properties with new percentages for an item. Costs 1 [[Green Dust]] and 1 [[Blue Dust]]. This will have no impact on the weapon's Power, or any traits for weapons Orange rarity and above.
 
   
 
===Re-Roll Trait===
  +
"Re-rolls the trait for a piece of equipment. Will yield a random trait available to the equipment type."
   
 
Randomly rolls a new trait (can be the same already applied) for an [[Equipment#Rarity|Orange]] or red item at the costs of 1 [[Amber Dust]]. This will have no impact on the weapon's [[Power]] or [[Properties]].
== Re-Roll Equipment Trait ==
 
Randomly chooses a trait (including the same already applied) for an orange/red item. Costs 1 [[Orange Dust]]. This will have no impact on any properties associated with the weapon, or the weapon's Power.
 
   
 
===Upgrade Item===
  +
Upgrades an item to the next rarity tier. Any properties and traits are randomized. Material cost increases with each rarity tier. Does not upgrade power.
  +
  +
Upgrades a piece of equipment at the cost of [[Scrap]] or dust. This will add a new property or traits accordingly. Upgrading rerolls the type and value of the equipment's property as well as the trait. Upgrading has no effect on the equipment's Power. The exception is upgrading to red rarity. Upgrading to red will not reroll the property type or the trait. However, the property values and equipment power will be increased to maximum.
   
== Upgrade Item ==
 
Upgrades an item's rarity, adding an additional Property.
 
In the case of Blue to Orange upgrades, a random Trait is added to the new Orange item.
 
Existing Properties are changed, qualitatively and quantitatively.
 
 
{| class="wikitable"
 
{| class="wikitable"
 
!Rarity
 
!Rarity
!Next Level
+
!Next Tier
 
!Material Cost
 
!Material Cost
 
|-
 
|-
 
|White
 
|White
 
|Green
 
|Green
|20 [[Scrap]]
+
|20 Scrap
 
|-
 
|-
 
|Green
 
|Green
 
|Blue
 
|Blue
|30 [[Scrap]]
+
|30 Scrap
 
|-
 
|-
 
|Blue
 
|Blue
 
|Orange
 
|Orange
|50 [[Scrap]]
+
|50 Scrap
  +
|-
  +
|Orange
  +
|Red
 
|5 [[Bright Dust]]
 
|}
 
|}
This has no effect on the item's power.
 
   
 
===Apply Illusion===
  +
Applies an [[Illusions|Illusion]] to a weapon. The illusion is not consumed in the process and can be applied to other weapons.
   
  +
Apply a [[Weapon skin|Weapon Skin]] to a weapon of the same type at the cost of 10 scrap. A skin is unlocked once a weapon with the skin is obtained as loot.
== Extract Weapon Illusion ==
 
Extracts the illusion [[Weapon skin]] from a weapon, allowing to apply this illusion to a different weapon of the same type.
 
   
  +
===Convert Dust===
Returns it to the default appearance for the weapon.
 
  +
Converts dust to a lower rarity.
   
  +
Allows the player to convert red [[Dust]] to orange Dust, orange dust to blue dust, and blue dust to green dust, all at a ratio of 1:1.
Costs 20 [[Scrap]].
 
   
  +
==Crafting Costs==
== Apply Weapon Illusion ==
 
Apply an extracted [[Weapon skin]] to a weapon of the same type. Applying the skin costs no other resources.
 
 
 
== Crafting Costs ==
 
 
{| border="3"; background-color:#595959;
 
{| border="3"; background-color:#595959;
 
|-
 
|-
Line 78: Line 76:
 
| Craft [[:Category:Weapon|Weapon]] || 10 [[Scrap]], 1 [[Salvaged Weapon Part]] || Weapon with a random rarity and power of the blueprints type
 
| Craft [[:Category:Weapon|Weapon]] || 10 [[Scrap]], 1 [[Salvaged Weapon Part]] || Weapon with a random rarity and power of the blueprints type
 
|-
 
|-
| Craft [[Trinkets|Trinket]]/[[Necklaces|Necklace]]/[[Charms|Charm]] || 10 [[Scrap]], 1 [[Salvaged Gemcutter's Toolkit]] || [[Trinkets|Trinket]]/[[Necklaces|Necklace]]/[[Charms|Charm]] with a random rarity and [[Hero_Power|Power]] of the blueprints type
+
| Craft [[Trinkets|Trinket]]/[[Necklaces|Necklace]]/[[Charms|Charm]] || 10 [[Scrap]], 1 [[Salvaged Gemcutter's Toolkit]] || [[Trinkets|Trinket]]/[[Necklaces|Necklace]]/[[Charms|Charm]] of the blueprints type, with a random rarity and [[Hero_Power|Power]]
 
|-
 
|-
| Re-roll Equipment [[Properties]] || Any item, 1 [[Green Dust]], 1 [[Blue Dust]] || Same item with different properties
+
| Re-roll Equipment [[Properties]] || Any item, 1 [[Jade Dust]], 1 [[Celestial Dust]] || Same item with different properties
 
|-
 
|-
| Re-roll Equipment [[Trait]] || Any Orange or Red item, 1 [[Orange Dust]] || Same item with different [[Trait]]
+
| Re-roll Equipment [[Trait]] || Any Orange or Red item, 1 [[Amber Dust]] || Same item with different [[Trait]]
 
|-
 
|-
 
| Upgrade Common Item || Common rarity item, 10 [[Scrap]] || Green rarity item with same [[Hero_Power|Power]]
 
| Upgrade Common Item || Common rarity item, 10 [[Scrap]] || Green rarity item with same [[Hero_Power|Power]]
Line 90: Line 88:
 
| Upgrade Blue Item || Blue rarity item, 50 [[Scrap]] || Orange rarity item with same [[Hero_Power|Power]]
 
| Upgrade Blue Item || Blue rarity item, 50 [[Scrap]] || Orange rarity item with same [[Hero_Power|Power]]
 
|-
 
|-
| Extract Weapon [[Illusion]] || 20 [[Scrap]] || Same item without the [[Illusion]], an [[Illusion]] item
+
| Upgrade Orange Item || Orange rarity item, 5 [[Bright Dust]] || Red rarity item with max [[Hero_Power|Power]]
 
|-
 
|-
| Apply [[Illusion]] || [[Illusion]] item, Weapon of the illusion's type || same weapon with the [[Illusion]] applied
+
| Apply [[Illusion]] || 10 [[Scrap]], [[Illusion]], Weapon of the Illusion's type || Same weapon with the [[Illusion]] applied (Illusion is retained)
  +
|-
  +
| Convert [[Celestial Dust]] || 10 [[Celestial Dust]] || 10 [[Jade Dust]]
  +
|-
  +
| Convert [[Amber Dust]] || 10 [[Amber Dust]] || 10 [[Celestial Dust]]
  +
|-
  +
|Convert Bright Dust
  +
|10 Bright Dust
  +
|10 Amber Dust
 
|}
 
|}
   
==Materials list==
+
==Crafting Materials==
  +
{| border='3'; background-color:#595959;
[[Scrap]]
 
  +
|-
 
  +
! style="width: 1%;height: 30px; background-color:#3d0404 | Icon
[[Salvaged Gemcutter's Toolkit]]
 
  +
! style="width: 10%; height: 30px; background-color:#3d0404 | Name
 
  +
! style="width: 10%; height: 30px; background-color:#3d0404 | Salvaged from
[[Salvaged Weapon Part]]
 
  +
! style="width: 15%; height: 30px; background-color:#3d0404 | Used for
 
  +
! style="width: 20%; height: 30px; background-color:#3d0404 | Description
[[Green Dust]]
 
  +
|-
 
  +
| [[File:Scrap.png|center]]
[[Blue Dust]]
 
  +
| <div align="center">Scrap</div>
 
  +
| All [[Equipment|equipment]]
[[Orange Dust]]
 
  +
| Crafting, Upgrading, Applying [[Illusions]]
  +
| Crafting Material used to fuel most recipes in the Forge. Acquired from salvaging items.
  +
|-
  +
| [[File:Weapon part.png|center]]
 
| <div align="center">Salvaged Weapon Part</div>
  +
| [[Weapons]]
  +
| Crafting [[Weapons|weapons]]
  +
| Crafting Material used for crafting weapons in the Forge. Sometimes acquired from salvaging weapons.
  +
|-
  +
| [[File:Gemcutters toolkit.png|center]]
 
| <div align="center">Salvaged Gemcutter's Toolkit</div>
  +
| [[Jewellery]]
  +
| Crafting [[Jewellery|jewellery]]
  +
| Crafting Material used for crafting jewellery in the Forge. Sometimes acquired from salvaging jewellery.
  +
|-
  +
| [[File:Green dust.png|center]]
  +
| <div align="center">Jade Dust</div>
  +
| [[Equipment#Rarity|Green rarity]]
  +
| Re-rolling [[Properties]]
  +
| Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher.
  +
|-
  +
| [[File:Blue dust.png|center]]
  +
| <div align="center">Celestial Dust</div>
  +
| [[Equipment#Rarity|Blue rarity]]
  +
| Re-rolling [[Properties]]
  +
| Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher.
  +
|-
  +
| [[File:Orange dust.png|center]]
  +
| <div align="center">Amber Dust</div>
  +
| [[Equipment#Rarity|Orange rarity]]
  +
| Re-rolling [[Traits]]
  +
| Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher.
  +
|-
  +
| [[File:Bright Dust.png|center]]
  +
| <div align="center">Bright Dust</div>
  +
| [[Equipment#Rarity|Red rarity]]
  +
| Upgrading [[Equipment#Rarity|Orange]] equipment
  +
| Used for upgrading Exotic items to Veteran rarity.
  +
|}
 
[[Category:Mechanics]]
 
[[Category:Mechanics]]

Revision as of 13:22, 6 January 2021

Crafting is the umbrella term that refers to game mechanics that allow the player to create, salvage, or modify Equipment. Crafting is available through the Crafting panel and only accessible in the Keep.

Crafting Panel

Salvage Items

"Salvages any usable materials from items."

Salvaging allows a player to destroy equipment in exchange for Materials. The tab allows for the salvaging of 9 items at once. Only equipment that is not equipped by any Hero or Career can be salvaged.

Salvaging always returns scrap, either Salvaged Weapon Parts or Salvaged Gemcutter's Toolkits, and dust corresponding to the Rarity of the salvaged equipment.

The number of returned scraps is fixed {1, 2, 3, 4} for an item with each rarity (white, green, blue, orange). The number of returned dusts is random, 1-2 dusts for an item.

Craft Item

Creates a specific item type by placing a template or a random item if no template is used. The material cost may vary depending on the item.

Equipment can be made through Crafting. As you Level up each hero, you'll earn Blacksmith templates which can be used to craft the corresponding equipment of random rarity (except Red). If no template is used, you'll receive a random piece of equipment. Crafting new equipment costs 10 Scrap and either a Salvaged Weapon Part or Salvaged Gemcutter's Toolkit depending on the piece crafted. The equipment Power is based on the average equipment power previously acquired for the player, similar to Loot.

See also Crafting Costs

Re-Roll Properties

Re-rolls the Properties for a piece of equipment. Will yield a random set of properties available to the equipment type. Property values will also be randomized.

Randomly rolls new properties with new percentages for any but White equipment at the cost of 1 Jade Dust and 1 Celestial Dust. This will have no impact on the Weapon's power or Traits. Note that red equipment always keep maximum values for the re-rolled properties.

Re-Roll Trait

"Re-rolls the trait for a piece of equipment. Will yield a random trait available to the equipment type."

Randomly rolls a new trait (can be the same already applied) for an Orange or red item at the costs of 1 Amber Dust. This will have no impact on the weapon's Power or Properties.

Upgrade Item

Upgrades an item to the next rarity tier. Any properties and traits are randomized. Material cost increases with each rarity tier. Does not upgrade power.

Upgrades a piece of equipment at the cost of Scrap or dust. This will add a new property or traits accordingly. Upgrading rerolls the type and value of the equipment's property as well as the trait. Upgrading has no effect on the equipment's Power. The exception is upgrading to red rarity. Upgrading to red will not reroll the property type or the trait. However, the property values and equipment power will be increased to maximum.

Rarity Next Tier Material Cost
White Green 20 Scrap
Green Blue 30 Scrap
Blue Orange 50 Scrap
Orange Red 5 Bright Dust

Apply Illusion

Applies an Illusion to a weapon. The illusion is not consumed in the process and can be applied to other weapons.

Apply a Weapon Skin to a weapon of the same type at the cost of 10 scrap. A skin is unlocked once a weapon with the skin is obtained as loot.

Convert Dust

Converts dust to a lower rarity.

Allows the player to convert red Dust to orange Dust, orange dust to blue dust, and blue dust to green dust, all at a ratio of 1:1.

Crafting Costs

Action Requires Output
Craft Random Item 10 Scrap Item with a random rarity
Craft Weapon 10 Scrap, 1 Salvaged Weapon Part Weapon with a random rarity and power of the blueprints type
Craft Trinket/Necklace/Charm 10 Scrap, 1 Salvaged Gemcutter's Toolkit Trinket/Necklace/Charm of the blueprints type, with a random rarity and Power
Re-roll Equipment Properties Any item, 1 Jade Dust, 1 Celestial Dust Same item with different properties
Re-roll Equipment Trait Any Orange or Red item, 1 Amber Dust Same item with different Trait
Upgrade Common Item Common rarity item, 10 Scrap Green rarity item with same Power
Upgrade Green Item Green rarity item, 30 Scrap Blue rarity item with same Power
Upgrade Blue Item Blue rarity item, 50 Scrap Orange rarity item with same Power
Upgrade Orange Item Orange rarity item, 5 Bright Dust Red rarity item with max Power
Apply Illusion 10 Scrap, Illusion, Weapon of the Illusion's type Same weapon with the Illusion applied (Illusion is retained)
Convert Celestial Dust 10 Celestial Dust 10 Jade Dust
Convert Amber Dust 10 Amber Dust 10 Celestial Dust
Convert Bright Dust 10 Bright Dust 10 Amber Dust

Crafting Materials

Icon Name Salvaged from Used for Description
Scrap
Scrap
All equipment Crafting, Upgrading, Applying Illusions Crafting Material used to fuel most recipes in the Forge. Acquired from salvaging items.
Weapon part
Salvaged Weapon Part
Weapons Crafting weapons Crafting Material used for crafting weapons in the Forge. Sometimes acquired from salvaging weapons.
Gemcutters toolkit
Salvaged Gemcutter's Toolkit
Jewellery Crafting jewellery Crafting Material used for crafting jewellery in the Forge. Sometimes acquired from salvaging jewellery.
Green dust
Jade Dust
Green rarity Re-rolling Properties Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher.
Blue dust
Celestial Dust
Blue rarity Re-rolling Properties Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher.
Orange dust
Amber Dust
Orange rarity Re-rolling Traits Crafting Material used to re-roll effects of different magical items. Acquired from salvaging items of rarity Common or higher.
Bright Dust
Bright Dust
Red rarity Upgrading Orange equipment Used for upgrading Exotic items to Veteran rarity.