MossyQualia (talk | contribs) Tag: Visual edit |
MossyQualia (talk | contribs) Tag: Visual edit |
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| style="vertical-align:top;" |Ranged critical hits grants Victor and his allies 10% movement speed for 10 seconds. |
| style="vertical-align:top;" |Ranged critical hits grants Victor and his allies 10% movement speed for 10 seconds. |
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− | | style="vertical-align:top;" |Killing an elite while out of ammunition restores |
+ | | style="vertical-align:top;" |Killing an elite while out of ammunition restores 20% of max ammunition. Melee kills reloads Victor's ranged weapon (1 bullet/bolt) |
| style="vertical-align:top;" |Killing an elite or special enemy grants 1% damage reduction buff, stacking up to 30 times. Lasts until end of mission or death. |
| style="vertical-align:top;" |Killing an elite or special enemy grants 1% damage reduction buff, stacking up to 30 times. Lasts until end of mission or death. |
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| style="vertical-align:top;" |Ranged critical hits reduce cooldown of Locked and Loaded by 20%. Can only trigger once every 10 seconds. |
| style="vertical-align:top;" |Ranged critical hits reduce cooldown of Locked and Loaded by 20%. Can only trigger once every 10 seconds. |
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| style="vertical-align:top;" |Modifies Victor’s sidearm to fire two powerful bullets in a straight line. Scoring a headshot with this attack reduces the cooldown of Locked and Loaded by 40%. |
| style="vertical-align:top;" |Modifies Victor’s sidearm to fire two powerful bullets in a straight line. Scoring a headshot with this attack reduces the cooldown of Locked and Loaded by 40%. |
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− | | style="vertical-align:top;" |Modifies Victor’s sidearm to fire two blasts of shield penetrating pellets in a devastating cone. Each kill with the blast increases the amount of pellets in the next blast. |
+ | | style="vertical-align:top;" |Modifies Victor’s sidearm to fire two blasts of shield penetrating pellets in a devastating cone. Each kill with the blast increases the amount of pellets in the next blast. (Max 20 additional pellets) |
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Revision as of 21:29, 19 August 2020
General | Builds | Cosmetics |
The Empire is replete with Bounty Hunters, men and women who bring a form of justice to the deserving – or at least to those capable of meeting a hefty fee. It is a profession people by scoundrels and the desperate, by deserters and thrillseekers. And just occasionally by men so driven that there is no longer a place for them, even amongst the fringes of authority.
Affronted by attempts to conceal the horrors of Ubersreik – to maintain the fragile lie that Skaven are naught but myth – Victor at last buckled beneath obsession and spoke more truth to his superiors than a sane man should. Though Victor never discusses what transpired thereafter, and his ties with the order would seem intact, the gulf between him and his superiors is wider than ever. Now, he finances his endless crusade with coin garnered from the Bounty Hunter’s trade – a pragmatic choice for a man who once relied solely upon faith.
As the Bounty Hunter, Victor dons heavy armour and favours ranged weapons, the better to keep their tainted and decaying flesh (and all associated aromas) at a safe distance. The Victor of today favours more brute force (and less finesse) than the Witch Hunter of old ever did. Finesses costs time, and to a Bounty Hunter, time is money.
- Vermintide 2 Official Website
Bounty Hunter | |
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Details | |
Passives |
Blessed Shots |
Ability |
Locked and Loaded |
Cooldown |
1:30 |
Hit Points |
100 |
Bounty Hunter is one of the three careers from which Victor Saltzpyre can choose.
This career is available at level 7, after Witch Hunter Captain and prior to Zealot.
Description
When dealing with his superiors, Saltzpyre learned the hard way to temper the zeal of his obsession with the Skaven. After Ubersreik, he could no longer contain himself and spoke his mind. His superiors responded harshly, threatening Saltzpyre with severe reprimands. Victor, feeling betrayed and disillusioned, cut his mental ties with the order. Officially, he remains a fully authorized Witch Hunter. In his mind, however, Victor continues his quest alone, and will now, if the need arises, secure funds for his quest by working as a Bounty Hunter.
In battle as the Bounty Hunter, Saltzpyre dons heavy armour and prefers to kill his enemies with ranged weapons before he has to suffer their foul stench up close. The Bounty Hunter combines melee and ranged combat, with more brute force (and less finesse) than the Witch Hunter of old.
Skills and Traits
Weapons
Melee Weapons | ||||||
Rapier | Falchion | Axe | Two-Handed Sword | Flail | Axe and Falchion | Bill Hook |
Ranged Weapons | ||||||
Brace of Pistols | Volley Crossbow | Repeater Pistol | Crossbow |
Talents
You may select one talent from each tier and change it as you please.
Heroes in Vermintide 2 | |
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Markus Kruber | |
Bardin Goreksson | |
Kerillian | |
Victor Saltzpyre | |
Sienna Fuegonasus |
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