Vermintide 2 Wiki
Register
No edit summary
Tag: Visual edit: Switched
(Added Locations and Objectives)
Tag: Visual edit
Line 17: Line 17:
   
 
{{Quote
 
{{Quote
| quote = Well, you've opened up a path to Castle Drachenfels, so it's time to get in there and find out what's going on - and, if at all possible, rescue as many luckless villagers as you can. The [[Pactsworn]] are definitely up to something. Whether they're trying to resurrect the big D himself or something else, put an end to it.
+
| quote = Well, you've opened up a path to Castle Drachenfels, so it's time to get in there and find out what's going on - and, if at all possible, rescue as many luckless villagers as you can. The Pactsworn are definitely up to something. Whether they're trying to resurrect the big D himself or something else, put an end to it.
 
| speaker = [[Franz Lohner]]
 
| speaker = [[Franz Lohner]]
 
}}
 
}}
 
{{Quote
 
{{Quote
| quote = We're still no nearer to knowing what the [[Pactsworn]] are up to, but at least you've found a way inside. See if you can find any survivors from the villages, but first and foremost find out what those grubby buggers are up to. I don't like the feel of this one. No one goes to Drachenfels for innocent reasons. Well, except you lot.
+
| quote = We're still no nearer to knowing what the Pactsworn are up to, but at least you've found a way inside. See if you can find any survivors from the villages, but first and foremost find out what those grubby buggers are up to. I don't like the feel of this one. No one goes to Drachenfels for innocent reasons. Well, except you lot.
 
| speaker = [[Franz Lohner]]
 
| speaker = [[Franz Lohner]]
 
}}
 
}}
Line 29: Line 29:
 
Deeper into Drachenfels we go.
 
Deeper into Drachenfels we go.
 
== Event ==
 
== Event ==
At the Central Gaol, the heroes must lower a portcullis with a chain winch in order to progress. Activating the winch will cause enemies to attack. Once it has been lowered enough to pass, the heroes can progress to a lever which locks a gate behind you while opening the exit.
+
At the Central Gaol, the heroes must lower a portcullis with a [[Chain Winch]] in order to progress. Activating the winch will cause [[Enemies]] to attack. Once it has been lowered enough to pass, the [[Heroes]] can progress to a [[Lever]] which locks a gate behind you while opening the exit.
   
 
== Finale ==
 
== Finale ==
Line 37: Line 37:
   
 
== Locations ==
 
== Locations ==
  +
  +
* Collapsed Ward
  +
* Jailor's Cranny
  +
* The Cave of Teeth
  +
* Wailer's Cells
  +
* Central Gaol
  +
* Magister's Stairs
  +
* The Execution Yard
  +
* Cursed Sanctum
  +
* Ritual Chamber
  +
* The Old East Tower
   
 
== Objectives ==
 
== Objectives ==
  +
  +
# Enter the Outer Bastion
  +
# Find Your Way to the Gaol
  +
# Haunted Oubliette
  +
# Search for Captives
  +
# Survive!
  +
# Escape
  +
# Reach the Surface
  +
# Search for Captives
  +
# X/9 Rescue the Captives
  +
# Continue Searching Underground
  +
# Survive!
  +
# Escape to the Outer Walls
  +
# Exit Through the Waystone
   
 
== Notes ==
 
== Notes ==

Revision as of 21:37, 21 December 2020

  General   Book Locations   Map   Strategy   Okri's Challenges  
Blood in the Darkness
Bloodinthedarkness icon
Details
Type
DLC Mission
Section
The Curse of Drachenfels
Tomes
3
Grimoires
2
Bloodinthedarkness SS


Well, you've opened up a path to Castle Drachenfels, so it's time to get in there and find out what's going on - and, if at all possible, rescue as many luckless villagers as you can. The Pactsworn are definitely up to something. Whether they're trying to resurrect the big D himself or something else, put an end to it.
~ Franz Lohner


We're still no nearer to knowing what the Pactsworn are up to, but at least you've found a way inside. See if you can find any survivors from the villages, but first and foremost find out what those grubby buggers are up to. I don't like the feel of this one. No one goes to Drachenfels for innocent reasons. Well, except you lot.
~ Franz Lohner


Synopsis

Deeper into Drachenfels we go.

Event

At the Central Gaol, the heroes must lower a portcullis with a Chain Winch in order to progress. Activating the winch will cause Enemies to attack. Once it has been lowered enough to pass, the Heroes can progress to a Lever which locks a gate behind you while opening the exit.

Finale

Within the Ritual Chamber the heroes will find a door. Trying to open it summons Nurgloth the Eternal who is immune to damage and casts the same kind of Pestilence Possession as Burblespue Halescourge. He will summon additional enemies to attack the players after which one of the Monsters will spawn.

Post-mission

Locations

  • Collapsed Ward
  • Jailor's Cranny
  • The Cave of Teeth
  • Wailer's Cells
  • Central Gaol
  • Magister's Stairs
  • The Execution Yard
  • Cursed Sanctum
  • Ritual Chamber
  • The Old East Tower

Objectives

  1. Enter the Outer Bastion
  2. Find Your Way to the Gaol
  3. Haunted Oubliette
  4. Search for Captives
  5. Survive!
  6. Escape
  7. Reach the Surface
  8. Search for Captives
  9. X/9 Rescue the Captives
  10. Continue Searching Underground
  11. Survive!
  12. Escape to the Outer Walls
  13. Exit Through the Waystone

Notes

HELMGART MISCELLANEOUS PrologueA Quiet Drink
HELMGART ACT 1 Righteous StandConvocation of DecayHunger in the DarkHalescourge
HELMGART ACT 2 Athel YenluiThe Screaming BellFort BrachsenbrückeInto the Nest
HELMGART ACT 3 Against the GrainEmpire in FlamesFestering GroundThe War Camp
HELMGART FINALE The Skittergate
THE CURSE OF DRACHENFELS Old HauntsBlood in the DarknessThe Enchanter's Lair
A TREACHEROUS ADVENTURE Trail of TreacheryTower of Treachery
KARAK AZGARAZ Mission of MercyA Grudge Served ColdKhazukan Kazakit-ha
SHADOWS OVER BÖGENHAFEN The PitThe Blightreaper
BACK TO UBERSREIK The Horn of MagnusGarden of MorrEngines of War • (Fortunes of War)
WINDS OF MAGIC Dark Omens • (Weaves)