Traits

Traits refers to the special bonus effects available on individual equipment. Equipment of orange rarity and higher will have one trait that grants specific effects on weapons or consumable items the hero uses during missions. Unlike properties, traits have a set percentage on their effects.

Each Trait can only appear on one item type.

Melee Weapon traits
Traits found on melee weapons affect attacks, stamina and cooldowns. 1 The game only recognizes you assisting allies when you save them from a Gutter Runner, Hook Rat, or Leech.

Ranged Weapon Traits
Traits found on ranged weapons affect attacks, ammunition/overcharge and stamina. ★Only appears on Sienna's staves and Bardin's Drakefire weapons 3 Not always working on armored enemy body shots, even when the crit does damage.

Necklace traits
Traits found on necklaces are associated with healing items.

Charm traits
Traits found on charms affect potions.

Trinket traits
Traits found on trinkets are associated with bombs.

Re-roll equipment traits
"Re-rolls the trait for a piece of equipment. Will yield a random trait available to the equipment type."It takes 1 orange dust to change the equipment trait to a random one in the Crafting Menu (4/7).