The Skittergate


 * }

Synopsis
The heroes activate and travel through the Skittergate below Helmgart to the Rotblood encampment in Norsca. From there on they must find a way to destroy the Skittergate for good.

Skittergate
The Skittergate is a massive Warpstone-powered portal developed by Grey Seer Rasknitt. One entrance is located in the caves underneath Helmgart, while the other entrance is situated somewhere in Norsca. The connection between the two locations allows Chaos Champion Bödvarr Ribspreader and his Rotblood Tribe to instantly cross the vast distance between Norsca and Reikland and invade Helmgart. Construction began during the events of Vermintide 1 and the gate was already operational before the Heroes first encounter it in Vermintide 2, as Chaos forces can be found in the caves underneath Helmgart and are seen marching out of the portal in the Prologue. To use the Skittergate, a keystaff is needed to activate it. The portal can be opened from both sides with only one keystaff. The inside of the portal is a green void, with a rocky ledge leading from one entrance to the other.

Event
On their arrival in Norsca, the heroes travel past the gate's mechanism, which requires a keystaff to re-activate. Fighting their way through icy caverns, slippery cliffsides and a part of the Rotblood camp itself, they come across Gatekeeper Naglfahr, who guards the keystaff. This foe must be dealt with swiftly before the blessings of the Dark Gods eventually turn him into a Chaos Spawn, with much deadlier potential. Having retrieved the keystaff from this enemy, the heroes manage to destroy the Skittergate's warp-generators, leaving them a few moments to escape from Norsca's clutches, back into the sunken heart of Helmgart.

A smaller portal is seen in the Waylaid mission of Vermintide 1. The Heroes are thrown into this portal by Rasknitt and presumably end up in Helmgart. Whether this portal is still functional and where the entrance in Helmgart is is unknown.

Finale
Upon returning to Helmgart through the Skittergate, the heroes find themselves at the mercy of Rasknitt himself. He climbs atop his Stormfiend mount known as Deathrattler, wielding dual Ratling guns which will target heroes at random with a hail of warpstorm bullets. It is possible to knock Rasknitt off his mount for a brief moment to deal damage, but he is only able to be slain after Deathrattler has been dealt with completely. When his mount is defeated, Rasnkitt will continue fighting by utilising warp magic, both to teleport from corner to corner of the arena, and to damage the heroes relentlessly. Once defeated, Rasnkitt will fall to his knees before ascending in a storm of warp energy, finally blowing him to pieces as the heroes make their escape through the crumbling under-city.

Post-Mission
After completing, Olesya will say the following.