Trinkets

Trinkets are an equippable accessory worn by all characters and classes. Trinkets provide bonuses to stats, ranging from a 5% increase to movement speed to a reduction in the HP lost from picking up a Grimoire (referred to as 'curse', in-game.)

Trinkets, like all accessories, can be crafted at the Forge, and do not have an in-game model. Orange or Red colored trinkets usually give traits that affect your Grenades. These effects range from increasing the damage the enemies receive by 10%, to granting a chance to not consume the grenade on use.

Trinkets are a more multipurpose accessory, serving to buff the damage output or increase mobility. Because of the chance of curse reduction, a Trinket can grant more health when retrieving Grimoires, amplifying its multipurpose tag to include survival.

The following effects pertain to Trinkets: Optimally, a damage based build would want to stack Cooldown Reduction and Crit Chance. A survival based build will want Curse Resistance and Movement Speed. A tank build would want to prioritize Stamina Recovery and Curse Resistance. Revive speed and Respawn Speed are highly situational, and works only to support your team; only take these if you believe you'll be carrying your team, or if you're venturing into Champion or Legendary.
 * Stamina Recovery (10-30%); the speed at which your Stamina Shields recover from blocking.
 * Crit Chance (3-5%); the additional chance to swing/shoot a 'critical attack', that deals additional damage.
 * Cooldown Reduction (5-10%); reduces the time between your character's special abilities.
 * Movement Speed (5%); adjusts your character's base movement speed.
 * Respawn Speed (10-30%); how long it takes your character to appear in the world when you die, able to be freed.
 * Revive Speed (10-30%); how quickly you can pick up fallen team mates, from both bleed out and rescue.
 * Curse Resistance (11-33%); reduces the effect of the Grimoire's Curse.

It's possible to receive one of these traits on a Trinket:
 * Shrapnel - Grenades cause hit enemies to take 20% increased damage for 10 seconds. - Effective against bosses.
 * Explosive Ordinance - Increases grenade explosion radius by 50%. - Powerful against large crowds.
 * Grenadier- 25% chance to not consume grenade on use. - Chance to have multiple grenade uses from one pickup.