Charms

Charms are an equipable jewellery worn by all heroes and careers.

Like all jewelry, Charms can be crafted at the Forge using Scrap and a Salvaged Gemcutter's Toolkit. Charms do not have an in-game model.

Usage
Charms provide bonuses to offensive stats with their properties, and bonuses to potions with their traits.

For properties, Attack Speeds is the best general property to take as it provides a boost to DPS and can make staggering enemies in time easier. Crit Power generally performs overwhelmingly and should not be taken unless the player is boosting critical chance as well. Because of the larger health pool of most Chaos enemies, it is generally advisable to take Power vs. Chaos as second, otherwise Power vs. Infantry might prove useful to meet certain breakpoints.

For traits, Concoction is the most powerful trait for a burst effect, granting speed, strength, and ability regeneration for a short time. Proxy is a support effect which should be taken if playing with a clear team build and communication. Of the remaining two, Decanter is a more reliable choice as Home Brewer (chance to duplicate a potion) is less reliable than having a longer lasting effect.

Properties

 * Attack Speed (+3-5%)
 * Crit Power (+10-20%)
 * Power vs. (5-10%) 1

1 Skaven, Chaos, Monsters, Infantry, Berserkers, or Armoured

Traits
Traits found on charms affect potions.