Elites

Elites are a type of enemy in Vermintide 2. Generally, Elites are harder to kill and hit harder or faster than Infantry units.

The Elite type includes:
 * Stormvermin
 * Stormvermin (Shield)
 * Plague Monk
 * Mauler
 * Savage
 * Chaos Warrior

Power Bonus
As Elites are an enemy type with different armour classes among them, player needs different weapon properties for a damage bonus, depending on the Elite:
 * The Power vs Infantry property gives Heroes extra damage against Maulers
 * The Power vs Armoured property gives Heroes extra damage against Stormvermin (also shielded) and Chaos Warriors.
 * The Power vs Berserkers property gives Heroes extra damage against Plague Monks and Savages.

Patrol
During a mission, Heroes might encounter patrols: large groups of Elites which roam the map in a specific pattern. Patrols can be either Skaven (consisting of Stormvermin) or of the Rotblood Tribe (consisting of Maulers and Chaos Warriors. Patrols can be heard from afar by a marching sound and stamping feet, which allows the party to prepare for its approach. Patrols can either be roaming from the back towards the front of the map or patrol a certain area of the map in a circular or linear pattern. Patrols can be alerted to the Heroes, though their aggro range is very small, making slipping past patrols a viable option.

Strategy

 * As Elites pose a bigger threat than Infantry, focus you defensive attention towards them when encountering them at the same time(e.g. during a horde).
 * Stormvermin, Maulers and Chaos Warriors have an overhead slam which should be dodged rather than blocked, as the slam can instantly break your stamina bar and even stagger you.
 * The Berserkers (Plague Monks and Savages) often spawn in groups of two to four. Be sure to take out all of them.

Patrols

 * Patrols can either be attacked or avoided, make sure you have enough space to fight them when going for a head-on confrontation.
 * Patrols spawn in a similar way that Monsters spawn, meaning the party can anticipate when patrols might show up and prepare beforehand. Similarly, the route patrols walk is also always the same.
 * Rather than sticking together as a party, the Heroes often have a better chance of surviving a patrol if they split up and pull the patrol apart.
 * Bombs (especially standard bombs) are great for clearing patrols instantly. Two to three well-aimed bombs can wipe a patrol out completely.
 * With higher difficulty, the amount of Elites per patrol increases and avoiding them might become a better strategy. In that case is important to keep an eye on the patrol in order to know in which direction it goes and avoid ranged combat in case a stray shot will aggravate the patrol.