Minotaur

The Minotaur is a type of Beastmen Monster in Vermintide 2 introduced in Winds of Magic.

Background
Also known as Bullgors, Minotaurs are infamous for their great strength and violent tempers. Though less intelligent than other Beastmen, they are nevertheless formidable warriors made even more vicious when they have the opportunity to feast upon the flesh of their enemies.

Attacks
Boasting two axes, a large stature and a furious temper - the Minotaur's wide axe attacks and brutish charges pose an immediate threat when it arrives.

Triple Axe Attack
A blockable three-hit combo attack, with a delayed swing of the third.

Axe Attack
The Minotaur cleaves with a heavy swing from his right axe, dealing heavy damage and shattering guard on block.

Headbutt
A quick headbutt attack with short range.

Charge
The Minotaur sets its sight on a distant enemy, causing them to kick up the ground beneath them before charging through. Enemies and allies to the Minotaur alike are thrown to the side upon collision. This attack cannot be blocked without taking damage.

Strategy

 * The larger size of the Minotaur, alongside its upright posture, allows for easier shots against the head as it's recovering from attacks.
 * Barring the stampeding charge, the Minotaur will tend to have shorter range and speed against its target compared to other monsters. Backpedaling during its triple-axe attack will safely keep you out of range for its headbutt or single axe swing.