Burblespue Halescourge

"Welcome honoured visitors! Your timing is impeccable! My ritual could use a soul or four to add more zest to my muculent broth!"

Description
Burblespue Halescourge is a Chaos Sorcerer who accompanied Bödvarr Ribspreader to the area. He is also the boss at the end of Halescourge. A bloated and pestilent sorcerer, Halescourge is difficult even on the easiest setting.

Offense
Slime Shot: This is a moderate AOE attack. Burblespue's primary attack, the slime shot is a conal frontal attack that is split into three green waves that can be dodged. When hit by the Slime Shot, heroes will take damage over time.

Pestilence Posession: This is a single target ranged attack. When Burblespue teleports to the upper level, he will send out small black swarms that hinder allies from moving or attacking, and deal damage over time to heroes. These can be shot mid-air, or if a character is "posessed" simply perform a light attack on your allies to remove the effect.

Scourge Squall: This is a large AOE attack, similar to the Blightstormer's toranado. When Burblespue teleports back to the ground floor, he will spawn a large green whirlwhind that spans the majority of the center of the room. Staying to the outside walls and corners allows heroes to avoid being swept up by the winds.

Defense
Armor: Halescourge is not heavily armored, and susceptible to ranged and melee attacks.

Teleportation: Halescourge will teleport in a green flash to each of the four corners to the room, as well as upper platforms where he cannot be easily hit.

Enemies: Hordes of Rotbloods will spawn. Chaos warriors spawn on champion and above.

Strategy
The space in which the heroes fight Burblespue Halescourge is pretty confined. Burblespue does several AOE attacks that deal damage over time, and the further away from him you are, the easier time you will have dodging and avoiding these attacks and mitigating the damage taken during the fight. Move around the outside of the map into positions to pick him off.

When he eventually teleports to the upper level, a horde will spawn. Melee characters should defend ranged characters from the horde, allowing ranged heroes to continue to deal damage to the boss during this phase.

Immediately after Halescourge falls, specials will normally spawn. Be sure you do not let your guard down.