Charms

Charms are an equippable accessory worn by all characters and classes. Charms provide bonuses to offensive stats, ranging from a power bonus against enemy types (like skaven, chaos, infantry, or armored), to increased critical strike damage.

Charms, like all accessories, can be crafted at the Forge, and do not have an in-game model.

A charm can have the following effects: Note that having a damage bonus against Berserkers is nearly pointless, as they die in a few hits.
 * Attack Speed (3-5%)
 * Crit Power (10-20%)
 * Power vs. (5-10%) [Skaven, Chaos, Monsters, Infantry, Berserkers, Armored]

Orange and Red Charms have one of these potion-related traits: Concoction is the most powerful for a burst effect, allowing any one potion to grant speed, strength, and power for a short time. Proxy is a support effect, while Decanter stretches the use of each potion. Home Brewer can give you multiple potion uses, but note that this is somewhat less significant than having a longer lasting potion.
 * Concoction - Drinking a potion grants the effect of all potions. Duration Reduced by 50%
 * Proxy - Drinking a potion grants the effects to the nearest ally as well.
 * Decanter - Increases the Duration of potions by 50%.
 * Home Brewer - 25% Chance not to consume a potion on use.