Charms

Charms are an equippable accessory worn by all characters and classes. Charms provide bonuses to offensive stats.

Charms, like all accessories, can be crafted at the Forge, and do not have an in-game model.

A charm can have the following effects: Note that having a damage bonus against Berserkers is generally pointless, as they die in a few hits and the power bonus will not change this fact.
 * Attack Speed (3-5%)
 * Crit Power (10-20%)
 * Power vs. (5-10%) [Skaven, Chaos, Monsters, Infantry, Berserkers, Armored]

Orange and Red Charms have one of these potion-related traits: Concoction is the powerful for a burst effect, particularly useful when fighting bosses. Proxy is a support effect, and also can effectively double the value of each potion. Decanter extends effectiveness of each potion and is a good general option. Home Brewer can give you multiple potion uses, but this is both inconsistent and generally less significant than always having a longer lasting potion.
 * Concoction - Drinking a potion grants the effect of all potions. Duration Reduced by 50%
 * Proxy - Drinking a potion grants the effects to the nearest ally as well.
 * Decanter - Increases the Duration of potions by 50%.
 * Home Brewer - 25% Chance not to consume a potion on use.